Autor |
Wiadomość |
qu1ck
Dołączył: 21 Lis 2009
Posty: 6 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Nie 12:59, 22 Lis 2009 |
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Problem polega na tym że po wgraniu nowego UTDC Kickuje WSZYSTKICH za jakiś błąd. Ja oraz reszta klanowiczów nie wiemy o co chodzi.
Ps. Proszę o bardzo szybkie odpowiedzi, gdyż dzisiaj gramy mecz z hiszpanami do sezonu 3 i nie jest nam na rękę grać 100% na ich serverze.
Screen:
img689 .imageshack. us/img689/5268/shot0013u.png
(połączcie se link bo nie mam 3 postów) |
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Ostatnio zmieniony przez qu1ck dnia Nie 13:00, 22 Lis 2009, w całości zmieniany 1 raz
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Nayare
Dołączył: 21 Lis 2009
Posty: 18 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
Skąd: Warszawa
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Wysłany:
Nie 13:38, 22 Lis 2009 |
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img156 .imageshack. us/i/shot0018t.png
UTDC Plus loaded
Client verified successfully
Może źle zainstalowałeś utdc 2.1? |
Post został pochwalony 0 razy
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gnoj
Dołączył: 21 Lis 2009
Posty: 54 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Nie 13:40, 22 Lis 2009 |
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taki blad wyskakuje jak jest przypisana wartosc true przy corruptememory
ustawienie na false na bank powinno pomoc
ale wklej tu zawartosc action.ini |
Post został pochwalony 0 razy
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neros
Dołączył: 22 Lis 2009
Posty: 5 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Nie 14:36, 22 Lis 2009 |
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[UTDCAMv12.ActionMut]
bUTDCActive=True
bServerCheck=True
CheckInterval=12
bClientCheck=True
ClientCheckInterval=7
bMemoryScan=True
bProcessCheck=True
bPackageCheck=True
bAllowWinampControl=True
SpeedHL=199
DownloadUrl=None
ReconnectUrl=None
bBanPlayer=False
bKickPlayer=True
bKickForCorruptMemory=False
bKickForCorruptFile=True
bKickForHook=True
bKickForTimer=True
bKickForSpeedHack=True
bKickForUBot=True
bSafeKick=False
bExternalLog=True
LogPath=../Logs/
ShotPath=../Logs/
bOSCare=True
bForceNativeSpawn=False
bShowLogo=True
LogoXpos=1
LogoYpos=10
ShotPassword=
bDisableTrace=False
bDetectTraceCalls=False
bDisableDraw=False
bDetectDrawCalls=False
TraceAllowList=
DrawAllowList=
UTDCMD5=
bIgnoreSystemHooks=True
bScreenShotWhenLog=True
ballow432=True
bAllow440=True
bAllow451a=True
bAllow451b=True
SendMode=0
ImageServerPort=8000
ImageServerIp=192.168.0.2
ConnectionTimeout=5
JpgQuality=50
Package[0]=UTDCv21.u
Package[1]=
Package[2]=
Package[3]=
Package[4]=
Package[5]=
Package[6]=
Package[7]=
MD5[0]=4D6023EBB6916EC2F6DC18A041CF4E89
MD5[1]=
MD5[2]=
MD5[3]=
MD5[4]=
MD5[5]=
MD5[6]=
MD5[7]=
Nie wiem robiłem wszystko zmieniałem podmieniłem Action na to swoje stare to podczas wchodzenia na serwa wyskoczyło mi illegal hook dostałem ss i kick |
Post został pochwalony 0 razy
Ostatnio zmieniony przez neros dnia Nie 14:42, 22 Lis 2009, w całości zmieniany 1 raz
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XRay.`iku
Dołączył: 22 Lis 2009
Posty: 11 Przeczytał: 0 tematów
Ostrzeżeń: 1/5
Skąd: Stąd
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Wysłany:
Nie 19:50, 22 Lis 2009 |
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Corrupt memory = zjebana pamięć? Brać na logikę! |
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neros
Dołączył: 22 Lis 2009
Posty: 5 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Nie 23:31, 22 Lis 2009 |
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Dawałem to samo mam nadal/ ;f |
Post został pochwalony 0 razy
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macoz
Dołączył: 22 Lis 2009
Posty: 7 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Nie 23:38, 22 Lis 2009 |
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bKickForCorruptMemory=False
na bank to musisz mieć tak ustawione i powinno działać |
Post został pochwalony 0 razy
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Leniuch
Dołączył: 22 Lis 2009
Posty: 3 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
Skąd: Z katowni Gdingen
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Wysłany:
Pon 9:24, 23 Lis 2009 |
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Niestety Nbsp gryzie sie z tostprotect1994.Znajdz w server ini wszystkie wpisy z tostprotect1994 i skasuj,Nastepnie wykasuj wszystkie stare wpisy z utdc w engine.gameengine. |
Post został pochwalony 0 razy
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kaja
Dołączył: 22 Lis 2009
Posty: 2 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Pon 12:48, 23 Lis 2009 |
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ServerPackages=TOSTPROTECT1994
please dont forget to remove the whole block of
[TOSTProtect.TOSTProtect]
...
[TOST42.TOSTServerMutator]
Pieces[7]=TOSTProtect1994.TOSTProtect
and also remove the TOSTProtect here
Pieces[7]=
taka informacja jest w serwer instal utdc2.1+nbsp (neros mowilam ci ze masz to dokladnie poogladac) |
Post został pochwalony 0 razy
Ostatnio zmieniony przez kaja dnia Pon 12:50, 23 Lis 2009, w całości zmieniany 1 raz
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gnoj
Dołączył: 21 Lis 2009
Posty: 54 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Pon 12:57, 23 Lis 2009 |
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nbsp nie jest kompatybliny z protectem |
Post został pochwalony 0 razy
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neros
Dołączył: 22 Lis 2009
Posty: 5 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Pon 16:49, 23 Lis 2009 |
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Nom Kaja Fajnie że wiem co tam pisze coś przesunąć ehe.. Ktoś mógłby mi to zrobić bo robię Drugi dzień i moja cierpliwość się skończyła xD |
Post został pochwalony 0 razy
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neros
Dołączył: 22 Lis 2009
Posty: 5 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Pon 17:12, 23 Lis 2009 |
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O to jaki mam cały wpis: Teraz to nawet serwer nie wyświetla mi się.
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.unr
; Doc=
; Doc= PLEASE USE BLISTER AS STARTMAP.
; Doc= looks like it fixes some bugs like "losing opposite team weapons"
; Doc= dont use entry.unr/intro.unr/creditsto.unr here
; Doc=
LocalMap=TO-Blister.unr
; Doc=
; Doc= we want to play classic TO with DEOnly2
; LocalMap=TO-Blister.unr?game=s_SWAT.s_SWATGame?mutator=DEOnly2.DEOnly2
; Doc=
; Doc= Examples for Modpack gametypes:
; Doc=
; Doc= TacticalOps: Assault
; LocalMap=TO-Blister.unr?game=TOAS.AssaultMod
; Doc=
; Doc= TacticalOps: CTF
; LocalMap=TO-Blister.unr?game=TOCTF.TFMod
; Doc=
; Doc= TacticalOps: DM
; LocalMap=TO-Blister.unr?game=TODM.TMMod
; Doc=
; Doc= TacticalOps TOMA2
; LocalMap=TO-Blister.unr?game=TOMA2.TOMAMod
; Doc=
; Doc= TacticalOps: VIP
; LocalMap=TO-Blister.unr?game=s_SWAT.s_SWATGame?mutator=VIPTOMut.VIPTO
; Doc=
; Doc= of course you can also modify the gametype via:
; Doc= [Engine.Engine]
; Doc= DefaultServerGameType=
; Doc=
; Doc= and load mutators via TOST.
; Doc=
Host=
Portal=
MapExt=unr
SaveExt=usa
; Doc=
; Doc= our port config:
; Doc= 7777 default gameport (gameport)
; Doc= 7778 used by the game engine (gameport + 1)
; Doc= 7779 TOST XSupport (off by default) (gameport + 2)
; Doc= 7780 TOST TOP2Support (gameport + 3)
; Doc= 7782 WebAdmin (gameport + 5)
; Doc=
Port=8000
Class=s_SWAT.s_Player_T
[FirstRun]
FirstRun=436
[PackageRemap]
UnrealShare=UnrealI
[Engine.Engine]
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=TOPModels.TO_Console
Language=int
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=s_SWAT.s_SWATGame
DefaultServerGame=s_SWAT.s_SWATGame
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=
RunCount=71
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../Additional/System/*.u
Paths=../Additional/Maps/*.unr
Paths=../Additional/Textures/*.utx
Paths=../Additional/Sounds/*.uax
Paths=../Additional/Music/*.umx
Paths=../AimIt/System/*.u
Paths=../AimIt/Maps/*.unr
Paths=../AimIt/Textures/*.utx
Paths=../AimIt/Sounds/*.uax
Paths=../AimIt/Music/*.umx
Paths=../ModPack/System/*.u
Paths=../ModPack/Maps/*.unr
Paths=../ModPack/Textures/*.utx
Paths=../ModPack/Sounds/*.uax
Paths=../ModPack/Music/*.umx
Paths=../TacticalOps/System/*.u
Paths=../TacticalOps/Maps/*.unr
Paths=../TacticalOps/Textures/*.utx
Paths=../TacticalOps/Sounds/*.uax
Paths=../TacticalOps/Music/*.umx
Paths=../Tost/System/*.u
Paths=../Tost/Weapons/*.u
Paths=../System/*.u
Paths=../Maps/*.unr
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevSound
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=64
UseSound=False
ServerPackages=Botpack
ServerPackages=ActorResetter
ServerPackages=TOModels
ServerPackages=TODecos
ServerPackages=TODatas
ServerPackages=TOSystem
ServerPackages=TOPModels
ServerPackages=s_SWAT
ServerPackages=MATex
ServerPackages=TOST42
ServerPackages=TOSTClient
ServerPackages=TOSTGUICtrl
ServerPackages=TOSTHitparade
ServerPackages=TOSTWeapons42
ServerPackages=TOSTWeaponsClient42
ServerPackages=C4Pack42
ServerPackages=FamasPack42
ServerPackages=SteyrAugPack42
ServerPackages=TearGasPack42
ServerPackages=IUTDCv11
ServerPackages=UTDCv20c
ServerPackages=UTDCv20cdll
ServerPackages=Announcer2k3
ServerPackages=TOSTFun
ServerPackages=UTDCPlusv10
ServerPackages=ESG_No16bits
ServerPackages=IUTDCv12
ServerPackages=UTDCv21
ServerPackages=UTDCv21dll
ServerPackages=UTDCPlusv10
ServerPackages=NBSP_Forced109
ServerActors=UTDCv21.SMain
ServerActors=UTDCAMv12.SMain
ServerActors=UTDCPlusv10.Main
ServerActors=NBSP_Server109.NBSPServerActor
ServerActors=UTDCv20c.SMain
ServerActors=UTDCAMv11.SMain
ServerActors=UTDCPlusv10.Main
ServerActors=TOSystem.TO_UdpServerQuery
ServerActors=TOST42.TOSTServerQuery
ServerActors=IpServer.UdpServerUplink MasterServerAddress=unreal.epicgames.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.qtracker.com MasterServerPort=27900
ServerActors=UWeb.WebServer
ServerActors=TOST42.TOSTServerActor
[IpDrv.TcpNetDriver]
AllowDownloads=True
; Doc=
; Doc= if you use compressed redirects set MaxDownloadSize to 5000.
; Doc= because really small files cant be on compressed redirect. it crashes the UT client.
; Doc=
; MaxDownloadSize=5000
MaxDownloadSize=0
ConnectionTimeout=120.000000
; Doc=
; Doc= This setting defines the initial connect timeout after wich a pending connection to a server will be closed by the server (in seconds)
; Doc= suggested by lumbo:
; Doc=
InitialConnectTimeout=60.000000
AckTimeout=1.0
KeepAliveTime=0.000000
MaxClientRate=10000
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=0.000000
; Doc=
; Doc= on Linux servers use a tick rate of 40
; Doc= on Windows servers use 35
; Doc=
; Doc= Quote MadOnion: "any other tickrate is tampering with the game!"
; Doc=
NetServerMaxTickRate=40
LanServerMaxTickRate=40
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=True
AllowPlayerPortUnreach=True
LogPortUnreach=False
OverrideBufferAllocation=False
SendSizeMult=1.000000
RecvSizeMult=1.000000
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
[Engine.GameReplicationInfo]
ServerName=.pl Wytwornia Headshotow klanu -c2F^
ShortName=Wytwornia Headshotow
AdminName=N3RO$, m4rt!no, qu1ck
AdminEmail=GG://9636941, [link widoczny dla zalogowanych] [link widoczny dla zalogowanych]
Region=0
MOTDLine1=Witamy
MOTDLine2=Wyzwiska - Bug = Ban
MOTDLine3=Fast - Spam = Kick
MOTDLine4=Have Fun & GooD Luck
[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0
[IpServer.UdpServerQuery]
GameName=ut
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut
[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=
MasterServerPort=27900
Region=0
[UMenu.UnrealConsole]
RootWindow=UMenu.UMenuRootWindow
UWindowKey=IK_Esc
ShowDesktop=True
[Botpack.ChallengeBotInfo]
Difficulty=1
[Botpack.TeamGamePlus]
bBalanceTeams=False
GoalTeamScore=30
; Doc=
; Doc= set the option below to 'true' to disable teamselection menu
; Doc=
bPlayersBalanceTeams=False
[Engine.GameInfo]
bLowGore=False
bVeryLowGore=False
bMuteSpectators=False
bNoCheating=True
bAllowFOV=False
bExternalBatcher=True
AutoAim=0.930000
GameSpeed=1.000000
MaxSpectators=2
; Doc=
; Doc= Set your adminpassword here, you can not login as admin untill you do so
; Doc= Do not set Gamepassword and Adminpassword alike, this would lead to every player becomming admin
; Doc=
AdminPassword=xxxx
GamePassword=lol
; Doc=
; Doc= Set max players here
; Doc=
MaxPlayers=14
bLocalLog=False
bWorldLog=False
bBatchLocal=False
bNoMonsters=False
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
ServerLogName=server.log
DemoBuild=0
DemoHasTuts=0
PlayerViewDelay=1.000000
PlayerSpeechDelay=0.300000
PlayerTauntDelay=2.000000
; Doc=
; Doc= TODO: see utpg readme.
; Doc=
bLogAdminActions=False
LoginDelaySeconds=0.000000
MaxLoginAttempts=0
ActionToTake=DO_Nothing
MinFOV=80.000000
MaxFOV=130.000000
MaxNameChanges=2
; Doc=
; Doc= IPPolicies are no longer used - use TOIPPolicies instead
; Doc=
IPPolicies[0]=ACCEPT,*
IPPolicies[1]=
IPPolicies[2]=
IPPolicies[3]=
IPPolicies[4]=
IPPolicies[5]=
IPPolicies[6]=
IPPolicies[7]=
IPPolicies[8]=
IPPolicies[9]=
IPPolicies[10]=
IPPolicies[11]=
IPPolicies[12]=
IPPolicies[13]=
IPPolicies[14]=
IPPolicies[15]=
IPPolicies[16]=
IPPolicies[17]=
IPPolicies[18]=
IPPolicies[19]=
IPPolicies[20]=
IPPolicies[21]=
IPPolicies[22]=
IPPolicies[23]=
IPPolicies[24]=
IPPolicies[25]=
IPPolicies[26]=
IPPolicies[27]=
IPPolicies[28]=
IPPolicies[29]=
IPPolicies[30]=
IPPolicies[31]=
IPPolicies[32]=
IPPolicies[33]=
IPPolicies[34]=
IPPolicies[35]=
IPPolicies[36]=
IPPolicies[37]=
IPPolicies[38]=
IPPolicies[39]=
IPPolicies[40]=
IPPolicies[41]=
IPPolicies[42]=
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IPPolicies[44]=
IPPolicies[45]=
IPPolicies[46]=
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IPPolicies[48]=
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[UWeb.WebServer]
Applications[0]=s_SWAT.TOServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=UTServerAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
; Doc=
; Doc= if you need the web admin set this to True
; Doc= CHANGE THE AdminPassword below
; Doc=
bEnabled=False
; Doc=
; Doc= webserver port
; Doc=
ListenPort=7787
Applications[2]=
Applications[3]=
Applications[4]=
Applications[5]=
Applications[6]=
Applications[7]=
Applications[8]=
Applications[9]=
ApplicationPaths[2]=
ApplicationPaths[3]=
ApplicationPaths[4]=
ApplicationPaths[5]=
ApplicationPaths[6]=
ApplicationPaths[7]=
ApplicationPaths[8]=
ApplicationPaths[9]=
MaxConnections=30
ServerName=
[UTServerAdmin.UTServerAdmin]
AdminUsername=admin
AdminPassword=
[IpDrv.HTTPDownLoad]
RedirectToURL=http://toserver.pl/redirect/
ProxyServerHost=80
ProxyServerPort=80
UseCompression=True
[Engine.Player]
ConfiguredInternetSpeed=10000
ConfiguredLanSpeed=20000
[Engine.DemoRecDriver]
DemoSpectatorClass=s_SWAT.TO_Spectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=500.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=60
LanServerMaxTickRate=60
[Engine.StatLog]
LocalLogDir=../Logs
bWorldBatcherError=False
; Doc= from serials ini
; Doc= LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
; Doc= LocalBatcherParams=
; Doc= LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
; Doc= WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
; Doc= WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
; Doc= WorldStatsURL=http://www.netgamesusa.com
; Doc= WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
LocalBatcherURL=../NetGamesUSA.com/ngStats/ngStatsUT.exe
LocalBatcherParams=
LocalStatsURL=../NetGamesUSA.com/ngStats/html/ngStats_Main.html
WorldBatcherURL=../NetGamesUSA.com/ngWorldStats/bin/ngWorldStats.exe
WorldBatcherParams=-d ../NetGamesUSA.com/ngWorldStats/logs -g UT
WorldStatsURL=http://www.netgamesusa.com
LocalLogDir=../Logs
WorldLogDir=../NetGamesUSA.com/ngWorldStats/logs
bWorldBatcherError=False
[s_SWAT.TO_DeathMatchPlus]
; Doc=
; Doc= if you want to spawn some bots on server start increase the MinPlayers
; Doc=
MinPlayers=0
AirControl=0.350000
bChangeLevels=True
bHardCoreMode=True
bMegaSpeed=False
bAltScoring=False
bTournament=False
NetWait=1
TO_RestartWait=15
InitialBots=8
bFixMutatorQuerying=True
[TOSystem.TO_UTServerSetupPage]
bLanPlay=False
[s_SWAT.TO_TeamGamePlus]
; Doc=
; Doc= TODO
; Doc=
bBalanceTeams=False
bPlayersBalanceTeams=False
TOIPPolicies[0]=ACCEPT,*
TOIPPolicies[1]=DENY,83.7.108.151
TOIPPolicies[2]=DENY,83.7.104.245
TOIPPolicies[3]=DENY,83.7.114.53
TOIPPolicies[4]=
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TOIPPolicies[249]=
[s_SWAT.s_SWATGame]
RoundLimit=0
RoundDuration=4
PreRoundDuration1=10
bEnableBallistics=False
bReduceSFX=True
bDisableRealDamages=False
bDisableIDLEManager=False
bLinuxFix=False
bDisableActorResetter=False
bMirrorDamage=True
bExplosionFF=True
bAllowPunishTK=True
bAllowGhostCam=True
bAllowBehindView=True
MinAllowedScore=5
FriendlyFireScale=0.000000
MaxTeams=2
MaxTeamSize=12
FragLimit=30
TimeLimit=25
bMultiWeaponStay=True
bForceRespawn=False
bUseTranslocator=False
MaxCommanders=2
bNoMonsters=True
bHumansOnly=False
bCoopWeaponMode=False
bClassicDeathMessages=False
[TOST42.TOSTServerActor]
Mutators[0]=
Mutators[1]=
Mutators[2]=
Mutators[3]=
Mutators[4]=
Mutators[5]=
Mutators[6]=
Mutators[7]=
Mutators[8]=
Mutators[9]=
DisableTOST=False
[s_SWAT.s_MapList]
Maps[0]=TO-Avalanche.unr
Maps[1]=TO-Blaze-of-Glory.unr
Maps[2]=TO-Blister.unr
Maps[3]=TO-CIA.unr
Maps[4]=TO-Conundrum.unr
Maps[5]=TO-Crossfire.unr
Maps[6]=TO-Dragon.unr
Maps[7]=TO-Drought.unr
Maps[8]=TO-Eskero.unr
Maps[9]=TO-Forge.unr
Maps[10]=TO-FrozenScar.unr
Maps[11]=TO-Getaway.unr
Maps[12]=TO-GlasgowKiss.unr
Maps[13]=TO-IcyBreeze.unr
Maps[14]=TO-KnightsEdge-B1.unr
Maps[15]=TO-MetalStorm.unr
Maps[16]=TO-Monastery.unr
Maps[17]=TO-November-Rain.unr
Maps[18]=TO-Oilrig.unr
Maps[19]=TO-Omega.unr
Maps[20]=TO-RapidWaters.unr
Maps[21]=TO-Rebirth.unr
Maps[22]=TO-Resurrection.unr
Maps[23]=TO-Scope.unr
Maps[24]=TO-Spynet.unr
Maps[25]=TO-TerrorMansion.unr
Maps[26]=TO-Thanassos.unr
Maps[27]=TO-Thunderball.unr
Maps[28]=TO-TrainStation.unr
Maps[29]=TO-Trooper.unr
Maps[30]=TO-Unbreakable.unr
Maps[31]=TO-Verdon.unr
MapNum=3
[TOSTTools.TOSTServerTools]
MaxRenames=3
PlayerBackup=True
MaxTeamKills=4
TKHandling=True
AutoMkTeams=True
AutoMkClanTeams=False
HPMessage=True
EnhVoteSystem=True
CWMode=False
SlotReserverNumber=0
SlotReserverPass=
SlotReserverSet=False
ClanTag=
FirstPreRound=25
MaxWarnings=2
LastUpdate=2107356495
PieceVersions[0]=TOST|4.4.1.6
PieceVersions[1]=TOST Server Tools|1.4.1.8
PieceVersions[2]=TOST Client|1.3.3.9
PieceVersions[3]=TOST Settings|1.1.7.0
PieceVersions[4]=TOST Map Handling|1.1.6.1
PieceVersions[5]=TOST SemiAdmin|1.1.7.1
PieceVersions[6]=TOST Server Ads|1.0.1.0
PieceVersions[7]=TOST Fun|1.2.1.3
PieceVersions[8]=TOST HitParade|1.2.0.5
PieceVersions[9]=TOST IRC|3.0.5.8
PieceVersions[10]=TOST Ban List|0.9.6.3
PieceVersions[11]=TOST Announcer|1.2.1.2
PieceVersions[12]=TOST Weapons Configurator|1.6.0.0
PieceVersions[13]=TOST ChatLog|1.0.0.6
PieceVersions[14]=TOST Join Announce|1.0.8.0
PieceVersions[15]=TO CheatPackage Checker|2.9.5.0
PieceVersions[16]=TOST WebStats|1.1.0.3
PieceVersions[17]=ESE Support|0.3.7.9
PieceVersions[18]=ESE BanList|0.6.0.9
PieceVersions[19]=ESE Monster|1.0.2.2
PieceVersions[20]=TOST Fire|0.0.0.3
PieceVersions[21]=Msg|
PieceVersions[22]=Msg|
PieceVersions[23]=Msg|
PieceVersions[24]=Msg|
PieceVersions[25]=Msg|
PieceVersions[26]=
PieceVersions[27]=
PieceVersions[28]=
PieceVersions[29]=
PieceVersions[30]=
PieceVersions[31]=
MinAllowedScoreBackup=5
[TOST42.TOSTServerMutator]
TOSTLogEnabled=True
TOSTLogFilter=
TOSTLogFileFormat=TOST.%NAME.%YYYY.%MM.%DD.%HH.%MI.%SS.log
Pieces[0]=TOSTTools.TOSTServerTools
Pieces[1]=TOSTTools.TOSTServerAds
Pieces[2]=TOSTTools.TOSTMapHandling
Pieces[3]=TOSTTools.TOSTSettings
Pieces[4]=TOSTTools.TOSTSemiAdmin
Pieces[5]=TOSTTools.TOSTCheatID
Pieces[6]=TOSTFun.TOSTFunPiece
Pieces[7]=TOSTProtect.TOSTProtect
Pieces[8]=TOSTClient.TOSTClient
Pieces[9]=TOSTIRC.TOSTServerReporter
Pieces[10]=TOSTHitparade.TOSTHitparade
Pieces[11]=TOSTTools.TOSTBanList
Pieces[12]=
Pieces[13]=
Pieces[14]=
Pieces[15]=
Pieces[16]=
Pieces[17]=
Pieces[18]=
Pieces[19]=
[TOSTFun.TOSTFunPiece]
AnnounceHeadshots=False
OnlyHeadshots=False
SoundMessages=False
HitSounds=False
TriggerText[0]=
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TriggeredSound[0]=
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TriggeredSound[170]=
TriggeredSound[171]=
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TriggeredSound[173]=
TriggeredSound[174]=
TriggeredSound[175]=
TriggeredSound[176]=
TriggeredSound[177]=
TriggeredSound[178]=
TriggeredSound[179]=
TriggeredSound[180]=
TriggeredSound[181]=
TriggeredSound[182]=
TriggeredSound[183]=
TriggeredSound[184]=
TriggeredSound[185]=
TriggeredSound[186]=
TriggeredSound[187]=
TriggeredSound[188]=
TriggeredSound[189]=
TriggeredSound[190]=
TriggeredSound[191]=
TriggeredSound[192]=
TriggeredSound[193]=
TriggeredSound[194]=
TriggeredSound[195]=
TriggeredSound[196]=
TriggeredSound[197]=
TriggeredSound[198]=
TriggeredSound[199]=
TriggeredSound[200]=
TriggeredSound[201]=
TriggeredSound[202]=
TriggeredSound[203]=
TriggeredSound[204]=
TriggeredSound[205]=
TriggeredSound[206]=
TriggeredSound[207]=
TriggeredSound[208]=
TriggeredSound[209]=
TriggeredSound[210]=
TriggeredSound[211]=
TriggeredSound[212]=
TriggeredSound[213]=
TriggeredSound[214]=
TriggeredSound[215]=
TriggeredSound[216]=
TriggeredSound[217]=
TriggeredSound[218]=
TriggeredSound[219]=
TriggeredSound[220]=
TriggeredSound[221]=
TriggeredSound[222]=
TriggeredSound[223]=
TriggeredSound[224]=
TriggeredSound[225]=
TriggeredSound[226]=
TriggeredSound[227]=
TriggeredSound[228]=
TriggeredSound[229]=
TriggeredSound[230]=
TriggeredSound[231]=
TriggeredSound[232]=
TriggeredSound[233]=
TriggeredSound[234]=
TriggeredSound[235]=
TriggeredSound[236]=
TriggeredSound[237]=
TriggeredSound[238]=
TriggeredSound[239]=
TriggeredSound[240]=
TriggeredSound[241]=
TriggeredSound[242]=
TriggeredSound[243]=
TriggeredSound[244]=
TriggeredSound[245]=
TriggeredSound[246]=
TriggeredSound[247]=
TriggeredSound[248]=
TriggeredSound[249]=
DamageFactor=1.000000
[TOSTTools.TOSTServerAds]
Messages[0]=
Messages[1]=
Messages[2]=
Messages[3]=
Messages[4]=
Messages[5]=
Messages[6]=
Messages[7]=
Messages[8]=
Messages[9]=
Messages[10]=
Messages[11]=
Messages[12]=
Messages[13]=
Messages[14]=
Messages[15]=
Messages[16]=
Messages[17]=
Messages[18]=
Messages[19]=
Messages[20]=
Messages[21]=
Messages[22]=
Messages[23]=
Messages[24]=
MessageTime=150
[TOSTTools.TOSTMapHandling]
NextMap=True
MapVote=False
MapVoteMode=1
MapNoReplay=5
MapVotePercentage=0.500000
MapVotePercentageInGame=0.660000
VoteTime=30
NextMapMessageInterval=1800
NoVoteAction=1
DefaultServerPackages=MATex;TOST42;TOSTClient;TOSTGUICtrl;TOSTHitparade;TOSTProtect1994;TOSTWeapons42;TOSTWeaponsClient42;C4Pack42;FamasPack42;SteyrAugPack42;TearGasPack42;IUTDCv11;UTDCv20c;UTDCv20cdll;Announcer2k3;TOSTFun;UTDCPlusv10;ESG_No16bits;IUTDCv12;UTDCv21;UTDCv21dll;UTDCPlusv10;NBSP_Forced109
CurrentGameType=0
GameType[0]=Tactical Ops;s_SWAT.s_SWATGame;
GameType[1]=Tactical Assault;TOAS.AssaultMod;TOAS;
GameType[2]=Capture The Flag;TOCTF.TFMod;TFModelsF;TOCTF;
GameType[3]=Monster-Attack;TOMA2.TOMAMod;TOMAModels2;TOMASounds;TOMATex;TOMA2
GameType[4]=Death Match;TODM.TMMod;TODM
GameType[5]=
GameType[6]=
GameType[7]=
GameType[8]=
GameType[9]=
AutoDetectNewServerPackages=True
[TOSTTools.TOSTSettings]
Description[0]=
Description[1]=
Description[2]=
Description[3]=
Description[4]=
Description[5]=
Description[6]=
Description[7]=
Description[8]=
Description[9]=
Settings[0]=
Settings[1]=
Settings[2]=
Settings[3]=
Settings[4]=
Settings[5]=
Settings[6]=
Settings[7]=
Settings[8]=
Settings[9]=
Password[0]=
Password[1]=
Password[2]=
Password[3]=
Password[4]=
Password[5]=
Password[6]=
Password[7]=
Password[8]=
Password[9]=
[TOSTTools.TOSTSemiAdmin]
SApw[0]=
SApw[1]=
SApw[2]=
SApw[3]=
SApw[4]=
SApw[5]=
SApw[6]=
SApw[7]=
SApw[8]=
SApw[9]=
Policy[0]=102;104;112-114
Policy[1]=102-114;151;153
Policy[2]=100-199;206-207
Policy[3]=100-199;206-207
Policy[4]=
Policy[5]=
Policy[6]=
Policy[7]=
Policy[8]=
Policy[9]=
ReadPolicy[0]=
ReadPolicy[1]=102-126
ReadPolicy[2]=102-126
ReadPolicy[3]=102-126
ReadPolicy[4]=
ReadPolicy[5]=
ReadPolicy[6]=
ReadPolicy[7]=
ReadPolicy[8]=
ReadPolicy[9]=
WritePolicy[0]=
WritePolicy[1]=101-103;105;110-116;126
WritePolicy[2]=101-103;105;110-116;126
WritePolicy[3]=101-103;105;110-116;126
WritePolicy[4]=
WritePolicy[5]=
WritePolicy[6]=
WritePolicy[7]=
WritePolicy[8]=
WritePolicy[9]=
SilentLogin=4
UserReadPolicy=
UserWritePolicy=
UserPolicy=
MaxTry=5
minPWLen=6
forceDigit=False
[TOSTClient.TOSTClient]
CustomLogoTexture=
CustomLogoHeight=0
ServerText[0]=
ServerText[1]=
ServerText[2]=
ServerText[3]=
WelcomeSound=
[TOSTHitparade.TOSTHitparade]
bEnable=True
bDmgOver100=False
[TOSTIRC.TOSTServerReporter]
bEnable=False
bMute=False
bSetTopic=True
bShowJoin=True
bShowSay=True
bShowScore=True
bShowKill=True
bShowGameInfo=True
bShowWeapon=True
bShowHealth=True
bShowHitparade=True
bShowKick=True
bShowTOSTKick=True
bShowTOPInfo=True
bShowServer=True
bSortByFrags=False
bNoColors=False
BotNick=TOSTlive
BotRealName=TOSTIRC serverside bot
BotIdent=TOSTIRC
BotAdminPassword=
IRCServer[0]=irc.quakenet.org:6667
IRCServer[1]=splatterworld.de.quakenet.org:6667
IRCServer[2]=b0rk.uk.quakenet.org:6667
IRCServer[3]=mediatraffic.fi.quakenet.org:6667
IRCServer[4]=ngi.it.quakenet.org:6667
IRCServer[5]=tiscali.dk.quakenet.org:6667
IRCServer[6]=
IRCServer[7]=
IRCServer[8]=
IRCServer[9]=
IRCPerform1=
IRCPerform2=
IRCChannel=
IRCChannelKey=
TOServerName=IdidntEditMyConfigFile
TagLayout=( %text% )
TeamNames[0]=Terrorists
TeamNames[1]=Special Forces
IRCReconnectTime=60
RepeatGameInfo=3
IRCAntiFloodBytes=1000
LastServer=0
ClearBufferAfterReset=True |
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protege
Dołączył: 22 Lis 2009
Posty: 22 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Pon 17:21, 23 Lis 2009 |
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wszystko wklej |
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Leniuch
Dołączył: 22 Lis 2009
Posty: 3 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
Skąd: Z katowni Gdingen
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Wysłany:
Pon 20:32, 23 Lis 2009 |
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Linijka enginegame.engine usun wpisy :
ServerPackages=IUTDCv11
ServerPackages=UTDCv20c
ServerPackages=UTDCv20cdll
ServerActors=UTDCv20c.SMain
ServerActors=UTDCAMv11.SMain
Linia [TOST42.TOSTServerMutator]
Pieces[7]=TOSTProtect.TOSTProtect zostaw tylko Pieces[7]=
Linia [TOSTTools.TOSTMapHandling]
DefaultServerPackages=;TOSTProtect1994 IUTDCv11;;UTDCv20c;UTDCv20cdll;
Brakuje dalszej czesci ini.Wklej pozostala czesc to wykasujemy reszte. |
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neros
Dołączył: 22 Lis 2009
Posty: 5 Przeczytał: 0 tematów
Ostrzeżeń: 0/5
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Wysłany:
Pon 21:44, 23 Lis 2009 |
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To cała zawartość co wrzuciłem. wiec dalej nie wiem. |
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